Download Minecraft 1.21.110.22 apk to explore the newest Beta & Preview update for Bedrock Edition. This copper-focused release introduces refined block behavior, improved UI stability, expanded command functionality, and deeper technical changes for creators working with modern Minecraft PE systems.
Minecraft 1.21.110.22 Beta & Preview Overview
The 1.21.110.22 Beta & Preview, posted on July 30, 2025, is part of Mojang’s ongoing cycle of experimental builds for Minecraft PE and Bedrock Edition. As with previous test versions, it may contain unstable features, but it gives players early access to mechanics that will define future gameplay updates. Preview builds are available on Xbox, PlayStation, Windows, and iOS, while Android users can join the Beta through Google Play.
This update continues the copper-themed progression introduced in earlier patches and delivers multiple fixes for blocks, items, commands, world generation, and UI logic. Players are encouraged to submit feedback and report issues through official channels to help refine the final release.
New Features and Gameplay Fixes
Items and Copper Equipment
The Copper Golem’s spawn egg has been correctly repositioned in the Creative inventory. Armor tooltips now show both Armor and Armor Toughness values, improving clarity for survival players. A major highlight is the addition of Copper Horse Armor, which shares generation rules with Iron Horse Armor and provides a toughness value of 4.
Block Updates and Redstone Behavior
Adventure Mode interactions receive stability improvements, fixing cases where valid blocks behind water could not be destroyed. Hoppers and Droppers now interact properly with Shelf blocks, enabling more intricate Redstone item-routing systems.
Lightning Rods fully integrate into the copper oxidation system, matching behavior seen on the Copper Golem.
Shelves gain waterlogging support and new comparator compatibility: each of the Shelf’s three slots corresponds to a bit, producing signal strengths from 0 to 7 depending on slot occupancy. Known limitations include comparator orientation requirements and inability to read through certain blocks.
Shelf Improvements and Sound Fixes
Shelf sound effects for placing and removing items now function as expected. Non-solid blocks can no longer be placed on the Shelf’s faces, ensuring more consistent decorative behavior. Crimson and Warped Shelves lose their flammability and can no longer be used as fuel, aligning them with Nether wood logic. Bundles now retain their contents when stored on Shelves.
Copper Chests, Golems, and Paintings
Copper Chests are now properly named in-game. Copper Golem Statues behave more naturally, with scraping and reviving correctly damaging Axes. Controller hints were also added for posing the statue.
Paintings no longer spam placement sounds when a painting already occupies the target block. Endermen no longer turn certain transparent blocks opaque when carrying them, restoring visual parity.
General Gameplay and Camera Adjustments
Command Blocks now align correctly with other directional blocks when placed at specific coordinates. Rider rotation lock now affects camera-relative movement, improving behavior for mounts and custom control setups.
Legacy Chunk blending is enabled, preventing missing terrain blocks in older worlds. Sign text under Vibrant Visuals no longer appears dark, and Realms gain additional stability with a fix to the liquid sensing system.
User Interface Enhancements
Touch controls receive multiple fixes: Invert Y-axis works for spectators, and swapping Jump/Sneak no longer shifts swim/fly buttons. Several interface buttons are resized or repositioned for better visual consistency.
Cloud-backed worlds now display correct tiles when local data is invalid. Inventory handling in Pocket UI allows smooth item transfers from Creative inventory to personal inventory again.
Technical Updates for Creators and Addon Developers
AI Goals and Entity Behavior
Entity schemas for various AI goals are now stricter, ensuring invalid data fails to load from version 1.21.110 onward. Updated behaviors include roar, slime movement patterns, sniffing, sonic boom, and noteblock-based interactions.
Commands and Components
/locate biome now supports underground biomes with more accurate Y-axis positioning. The “minecraft:dash_action” component adds a new direction field, letting players apply momentum based on the passenger’s viewing direction.
Several Editor improvements enhance creator workflows: weighted control points for line tools, structure-updating via clipboard, localized combo box support, and UI fixes for data panels. Export pane data, summon tool localization, and farm tool settings all receive reliability updates.
Item Components and Network Changes
Repairable items function reliably when repairing with stacks larger than required. A new “minecraft:fire_resistant” item component ensures items remain visible and synced when dropped in fire or lava.
PlayerArmorDamagePacket receives an updated binary format, and Character Creator crashes related to colorized cosmetic pieces are resolved.a
Experimental Features
Custom biomes now appear correctly again in experimental mode, restoring world-building flexibility for creators using world-generation extensions. These updates aim to improve future compatibility for modders, mapmakers, and data-driven creators preparing for Minecraft Bedrock 1.21 content pipelines.
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